Discussions about multiplayer features and services in Unity.
This is the first demonstration video of SNet.SNet is a shooter template based on Steam API.Uses Facepunch Steamworks 0.7 (C# Wrapped) to connect Steam.Curre.
Through our connected games initiatives, we’re revamping how we can make networked games easier, more performant, and multiplayer-ready by default.
I heard Unity3D has a Built-In Multiplayer functionality and it can provide the service without a server.
Tyler and Mark highlight a number of advantages to using Unity Multiplayer.
Hey all, I have done some research on multiplayer using unity.
So people over at r/NintendoSwitch are flippin' their lids because they think poor online performance in Mario Kart is due to P2P networking.
Comparison of Unity Multiplayer Mirror and Orleans for Networking in Unity
Join our Discord: In this Unity multiplayer tutorial, we cover the building blocks of multiplayer Unity games, go over various ...
Posted in r/Unity3D by u/ehsan-mohammadi • 5 points and 4 comments